EVB
Godot Game Developer
About this role
Description: Role Title: Godot Game Developer Role Type: Contractor, Remote position Focus on crafting engaging interactive experiences using the Godot engine and training next-generation AI systems. Requirements: Demonstrated experience in game development (AAA, indie, solo, or serious hobby). A strong portfolio or verifiable published work showcasing skills. Advanced proficiency with at least one major game engine (Unity, Godot, Unreal). Comfort with engine scripting languages (C#, GDScript, C++, Blueprints). Proven ability to identify and resolve gameplay issues through iterative playtesting. Strong written communication skills for drafting task instructions and acceptance criteria. Experience in game QA, technical design, systems design, or AI evaluation projects is a plus. Benefits: Compensation is output-based, paid per task meeting project specifications. Attractive and competitive compensation package offered.